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Disney Lorcana Trading Card Game

How do you play Disney Lorcana?

Disney Lorcana is played with two or more players, each with their own deck of 60 cards. This page explains exactly how Disney Lorcana is played. On the ♦ Disney Lorcana: Deckbuilding page you will find more information about making your own deck.

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Lorcana turn order at a glance

Play the game

A turn is divided into two parts. Each player takes their whole turn before passing the turn to the next player.

On your turn, take these steps in order.

Beginning Phase

  1. Ready - Ready your exerted cards by turning them upright.
  2. Set - Check for effects that happen at the start of your turn and follow their instructions.
  3. Draw - Draw a card from the top of your deck. The first player skips this step on their first turn.

Main phase

Once per turn, you can put a card facedown into your inkwell at any time. Additionally, you can take any actions listed below, any number of times, in any order you want. This allows you to take full advantage of what your cards can do in combination with other effects.

  • ♦ Play a card.
  • ♦ Use a character ability that doesn't require them to exert.
  • ♦ Use an item ability.
  • ♦ Take an action with a character that's been in play since the start of your turn. These include:
  • ♦ Quest.
  • ♦ Challenge an opponent's exerted character.
  • ♦ Use an ability that requires them to exert.

Ending the game

The first player to collect twenty or more lore wins the game. If your deck runs out of cards when you need to draw a card, you lose the game.

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Your Inkwell

Your inkwell is where you'll put your ink cards, facedown. You'll use the cards in your inkwell to pay the costs of cards you play from your hand. You may put a card from your hand into your inkwell once each turn. The card you choose must have the inkwell icon around its cost in the upper left corner. The more ink cards you have, the more you'll be able to do. To put a card in your inkwell, show the card to your opponents and then put it facedown into your inkwell as ink. Every card in your inkwell represents 1 cost, no matter what's on the front. Choose wisely! Cards put into your inkwell stay there for the rest of the game. Once you put a card in your inkwell, nothing on the front matters-including its cost and ink type. It's simply ink.

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Play a card

Playing a card just means taking it from your hand and putting it faceup on the table. Each card has an ink cost in a hexagon in the upper left corner. To play the card, you must exert that many cards in your inkwell.

Lorcana paying ink

When you play a character card, put it on the table above your inkwell. Characters enter play in the ready position, but you can't do anything with them until your next turn. You need to wait for their ink to dry! When you play an item card, put it on the table above your inkwell. Unlike characters, you can use items right away. When you play an action card, do what the card tells you to do, then put the card into your discard pile. Always put cards into your discard pile face up so everyone can see them. Songs are a kind of action card, but there's a special rule that gives you another way to pay for them. Each song says “(A character with cost X or more can exert to sing this song for free.)" If you have a character with the listed cost or higher, you can exert that character to play the song card instead of exerting cards in your inkwell to do it! Using this approach still counts as playing the card. Rules for when you can exert a character still apply, of course, so characters can't sing songs the same turn they come into play.

On the ♦ Disney Lorcana: The cards page you can find more information about the different types cards.

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Using Abilities

Many items and characters have abilities you can use during your turn (and only during your turn). These normally affect other cards in play. Cards in a player's deck, discard, hand, or inkwell aren't "in play," so they aren't affected by other cards unless the card says otherwise. If a card ability has a cost, that appears before its effect, with the two separated by a dash. The cost might include an exert cost, an ink cost, text that explains the cost, or a combination of any of these. You must pay every part of an ability's cost in order to play the ability. A character with a particular ability can't be granted that ability again. Remember, you can't use the abilities of a character you played this turn. Example: Beast's Mirror has the ability Show Me, which reads "Exert, 3 cost - If you have no cards in your hand, draw a card." On your turn, you may play this ability by exerting the card and paying 3 cost (by exerting 3 cards in your inkwell). Because the Mirror is an item, you can even play its ability the same turn you played the card!

Questing

To quest with one of your characters, exert them and gain lore equal to their lore value. Remember, you can't quest with a character the same turn you play them.

Challenging

Questing is how you win the game, but sometimes you need to slow your opponents down. This is where challenging comes in. First, exert one of your characters to send them into the challenge. Then choose an opponent's exerted character to challenge. You can't challenge a ready character! Both characters in a challenge deal damage. Look at each character's Strength and put that many damage counters on the other character.

Lorcana damage explanation

Example: Challenge Captain Hook - Captain of the Jolly Roger is challenging Donald Duck-Boisterous Fowl. Captain Hook has 3 Strength and Donald Duck has 2 Strength. At the same time, Captain Hook deals 3 damage to Donald Duck, who gets 3 damage counters. Donald deals 2 damage to Hook, who gets 2 damage counters.

With only 3 Willpower, Donald is in trouble. Because his damage is equal or greater than his Willpower, he is banished and goes to his player's discard pile. Hook wins the challenge! He needs to watch out, though. His own willpower is 4, so if he takes 2 more damage later, he'll be banished too.

Lorcana challenge explanation

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Multiplayer Games

Lorcana is a fun 2-player game, but there's nothing stopping you from playing games of 3 or more players!

The game rules remain the same except that at the end of a player's turn, the player to their left takes the next turn.

Whenever an ability requires more than one player to do something at the same time, start with the player whose turn it is, then proceed to the left until each affected player has done their action.

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