BREW: Marwyn's Nurtured (Elf Tribal)

Bijgewerkt door Neldoran 7 dagen geleden

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Roles in the deck
Here are the cards I choose divided into the roles they have in the deck.

> Mana (54/50): 33 lands +
Llanowar Elves, Elvish Mystic, Fyndhorn Elves, Boreal Druid, Arbor Elf, Elvish Pioneer, Priest of Titania, Elvish Harbinger, Elvish Archdruid, Marwyn the Nurturer, Wirewood Channeler, Sol Ring, Growing Rites of Itlimoc, Zendikar Resurgent, Traverse the Outlands, Gaea's Cradle, Nykthos, Blighted Woodland, Myriad Landscape, Rhonas's Monument, Rishkar's Expertise.

> Card Draw (10/10):
Beast Whisperer, Soul of the Harvest, Primordial Sage, Lifecrafter's Bestiary, Vanquisher's Banner, Sylvan Library, Guardian Project, Zendikar Resurgent, Soul's Majesty, Rishkar's Expertise.

> Targeted Removal (7/6):
Viridian Zealot, Reclamation Sage, Jagged-Scar Archers, Song of the Dryads, Titanic Brawl, Pounce, Beast Within.

> Board Wipes (2/3):
Whirlwind, Hurricane.

> Recursion (1/2):
Finale of Devastation.

> Flexible Tutors (5/2):
Elvish Reclaimer, Elvish Harbinger, Fierce Empath, Crop Rotation, Finale of Devastation.

> Graveyard Hate (0/1):

> Surprise "I Win" Card (4/1):
Ezuri Renegade Leader, Pathbreaker Ibex, Finale of Devastation, Hurricane.

I've added some roles in line of our main strategy:

> Grow/Pump Marwyn (17):
Marwyn the Nurturer, Joraga Warcaller, Elvish Clancaller, Elvish Archdruid, Imperious Perfect, Elvish Champion, Ezuri Renegade Leader, Timberwatch Elf, Immaculate Magistrate, Pathbreaker Ibex, Blackblade Reforged, Rhonas's Monument, Vanquisher's Banner, Rancor, Ranger's Guile, Blossoming Defense, Finale of Devastation, Oran-Rief the Vastwood.

> Extra +1/+1 Counters (1):
Hardened Scales.

> Elves (31): -

> Extra Elves (4):
Dwynen's Elite, Imperious Perfect, Lys Alana Huntmaster, Elvish Promenade.

> Untap Marwyn (4):
Wirewood Symbiote, Umbral Mantle, Sword of the Paruns, Wirewood Lodge.

> Protection (10):
Wirewood Symbiote, Gaea's Herald, Ezuri Renegade Leader, Lightning Greaves, Swiftfoot Boots, Ranger's Guile, Blossoming Defense, Sheltering Word, Heroic Intervention.

> Haste (3):
Lightning Greaves, Swiftfoot Boots, Fleetfeather Sandals.

> Flash (2):
Yeva Nature's Herald, Emergence Zone.

> Lifegain (3):
Essence Warden, Wellwisher, Sheltering Word.

Plan A (Stomp Our Opponents):

> Grow/Pump Elf Army (12):
Joraga Warcaller, Elvish Clancaller, Elvish Archdruid, Imperious Perfect, Elvish Champion, Ezuri Renegade Leader, Pathbreaker Ibex, Rhonas's Monument, Sword of the Paruns, Vanquisher's Banner, Finale of Devastation, Oran-Rief the Vastwood.

> Evasion/Trample Elf Army (4):
Elvish Champion, Ezuri Renegade Leader, Pathbreaker Ibex, Rhonas's Monument.

Plan B (Commander Damage):

> Evasion/Trample (8 ):
Bramblewood Paragon, Elvish Champion, Ezuri Renegade Leader, Pathbreaker Ibex, Fleetfeather Sandals, Rhonas's Monument, Rancor, Rogue's Passage.

Start hand

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